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Probability 3D

Overview

In this Phlow, learners extend their understanding of probability from single and combined events to situations involving two spinners. They visualise every possible outcome using a table that lists all combinations — for example, Spinner 1 (A, B) and Spinner 2 (1, 2, 3) create six total outcomes: A1, A2, A3, B1, B2, B3.

Students answer questions such as: “What is the probability of B and 1 being chosen?” They identify the total number of possible outcomes (below the line) and the favourable outcomes (above the line), reinforcing the meaning of each part of a probability fraction.

Later screens introduce larger spinners — for example, 3 options × 3 options = 9 total outcomes — and comparisons such as “What is the probability of A and 2 or A and 3 being chosen?” This helps learners recognise when multiple outcomes can be grouped together under one event.

By the end of the Phlow, students can:

  • Represent combined outcomes in a clear table or grid.
  • Identify single or multiple favourable outcomes.
  • Write and interpret probabilities as fractions.
  • Compare probabilities visually and numerically.

This activity completes the foundational stage of probability before moving to tree diagrams and experimental probability in Level 4.

Probability 3D
Step 1 / 4

Prerequisite Knowledge Required

  • Understanding that probability = favourable ÷ total outcomes.
  • Familiarity with combined events from Probability 3C.
  • Ability to read and interpret a two-way table or outcome grid.
  • Basic understanding of fractions and how multiple outcomes can count as one event.

Main Category

Data & Probability / Combined Events & Comparison

Estimated Completion Time

Approx. 8 minutes (four interactive examples with growing complexity).

Cognitive Load / Step Size

Moderate — students must track two random events simultaneously, but visuals, colour-coded spinners, and systematic tables keep the process clear. Each example builds incrementally, from one favourable outcome to grouped ones.

Language & Literacy Demand

Moderate — key words like and, or, above, and below are repeated in simple, consistent phrasing. Visuals make logical relationships clear without requiring advanced reading.

Clarity & Design

  • Two distinct spinners shown side by side, each clearly labelled.
  • Outcome tables visually connect spinner results to probability notation (A1, B2, etc.).
  • Grey/purple shading distinguishes numerator and denominator focus.
  • Alternating question types (“above the line” vs “below the line”) sustain engagement.

Curriculum Alignment

Irish Junior Cycle Mathematics – Learning Outcome 1.11

  • Identify and represent outcomes of two combined random events.
  • Calculate probabilities using tables or grids.
  • Compare probabilities through reasoning and simplification.

Engagement & Motivation

High — learners relate to the spinner activity as a familiar, playful context. Each task feels like a mini puzzle, encouraging pattern recognition and logical deduction.

Error Opportunities & Misconceptions

  • Forgetting to count all possible outcomes correctly.
  • Leaving out one or more favourable outcomes when “or” is used.
  • Reversing the numerator and denominator in probability fractions.

These are addressed through step-by-step structure, visual grids, and consistent feedback loops.

Transferability / Real-World Anchoring

Strong — this Phlow reflects real-world logic behind random pairing, decision-making, and fairness in games. It lays the groundwork for more advanced probability analysis such as experimental testing and theoretical comparisons.

Conceptual vs Procedural Balance

Conceptual: understanding how combined events and “and/or” logic operate.
Procedural: systematically counting, expressing, and comparing probabilities as fractions.

Learning Objectives Addressed

  • List all possible outcomes for two combined spinners.
  • Calculate and simplify probability fractions.
  • Recognise when multiple outcomes contribute to a single event.
  • Compare probabilities using numerical and visual methods.

What Your Score Says About You

  • Below 15: Review how total outcomes are formed — recheck the outcome grid carefully.
  • 16–22: You understand how combined events work — practise grouping outcomes with “and/or”.
  • 23–29: Excellent reasoning — you can identify and write probability fractions accurately.
  • 30 / 30: Fantastic! You can interpret, compare, and calculate probabilities for combined events — ready for Probability 4A, where you’ll explore experimental probability and fairness in real-world situations.
Probability 3D – Level 3 · Phlow Academy